History of  Anime

In the late nineteenth century, before Japan had even the most primitive anime, it had magic lantern light shows.

This form of entertainment, known as utsushi-e, involved the use of a lantern to back-project still images onto a screen - some of which were moved around by hand to give an approximation of animation.

The TV Revolution ~ 1960s

      Astro  Boy

Age of Space Sagas ~ 1970s

    Tezuka Osama's Manga
    World classics
    Space Battleship Yamato
    Goal orientated storylines
A Golden Age ~ 1980s

    Anime market boom
    Hayao Miyazaki
    Ranma 1/2, Wings of Honneamise, Akira

Anime Goes Global ~  1990s

    Lots of  OVA (original video animation)
    Truly a wave of  'otaku'
    Anime as a marketing platform
    Late-night Anime
The Digital Present ~ 2000s

DVD debuted as a delivery method for anime around 1997, consigning videos to the rubbish. The new format exponentially broadened anime's appleal by allowing viewers to easily toggle between original Japanese soundtracks and English subtitles or dubs in English or other languages. New technology also changed the way anime was made.

New techology also changed the way Anime was made. Computer graphics had reached a level of sophistication and affordability that made this a standard production process throughout the industry. Anime production did not take advantage of this for some time, with budget restrictions keeping Anime at a cheaper 2D style.

In 2002 computer graphic designer Makato Shinakai created the highly successful Voices of a Distant Star, on a home computer, proving the digital possiblities! Five years later, the first part of Shinkai's 5 Centimeters Per Second was premiered on Yahoo! Japan as streaming video, confiming that online digital delivery is where Anime was heading.


Anime - a reflection of Japan's history